Friday, March 13, 2009

just cause I can

Fluorine-silicon Panther
# Encountered: d2(d6)
Alignment: Neutral
Movement: 510' (170')
AC: 0
Hit Dice: 4
Attacks: 2 claws, 1 bite
Damage: 2d8/2d8/4d8
Save: Fighter 8
Hoard Class: VI

These felinoid menaces from another world cause d4 heat damage per round to anyone within 10' due to their intense metabolism. They take half damage from heat-based attacks but double damage from cold. Fluorine-silicon panthers do not count as elementals or fire-based creatures for any purposes.