As long as there are ill-defined campaign worlds, quirky challenges, and bizarre dungeons, there will be Real Men willing to jump in, Kill the Monsters and Take their Treasure.
-from Hong's Real Men Don't Play GURPS
Cabinet of Curiosities, my old school module (anniversary repost)
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I wrote an 87-page module and it is for sale!
(CLICK HERE to check it out on DriveThruRpg)
WHAT THIS MODULE HAS:
- Two urban heist adventures (*Cabin...
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