Friday, December 16, 2022

What a sweetheart

Wednesday was the office holiday party. We had a nice lunch with some sliced ham and smashed potatoes. Then we did a white elephant gift exchange where my colleague Cliff ended up receiving the glass vase he had tried to fob off on someone two years ago. I guess we all know what he’s bringing for a present next year.

We usually end the festivities with some sort of parlor game. I brought a trivia game I wrote as a one-off thing for a family reunion a few years back. It’s one part pub trivia, one part game show. And the questions were designed to be pretty hard, so every time you got one right you’d feel like a superstar. Both times I have run it now folks had a good ol’ hootin’ and hollerin’ time.

Yesterday a colleague came to my office looking super serious. They wanted to take a moment to apologize for their behavior during the trivia game. It seems they thought that their occasional objections, editorial comments, and general rowdiness had crossed some sort of line. I assured them that no apology was necessary and they left satisfied everything was copacetic.

Meanwhile I’m sitting there thinking Oh my sweet summer child, I’ve been dealing with problem players since before you were born. If you were misbehaving I didn’t even notice it.
 

UPDATE 

Commenter Spwack asked for a copy of the game. Here you go. Let me know in the comments if you spot any errors in the questions & answers.

4 comments:

  1. Are you going to share the trivia game with the class? Sounds like a useful thing to have up a sleeve.

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    Replies
    1. Anonymous9:32 AM

      Linky added. -Jeff

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  2. Aww, that's so cute. Good that they owned up to their behaviour. I find trivia games can bring out the worst in people.

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  3. Bessie XO6:40 AM

    GPT-3 is interesting.

    "Write a detailed adventure module for OSR D&D with two crazy twists"

    Introduction

    The PCs are in a small settlement near the Great Forest of the North. The town is within the jurisdiction of the King of Ice Downs, located in the Western Kingdom.

    Recently, rumors have surfaced that an evil wizard has made an appearance on the far side of the forest. His true identity is unknown, but it is whispered that he is called the Wizard of Shadows and is casting an evil spell upon the land.

    The PCs are tasked with investigating and uncovering the truth behind the Wizard's evil plans. They are warned to be on guard and tread carefully, as the adventure will be fraught with danger and peril.

    Twist 1

    The PCs discover that the Wizard of Shadows is not a person, but a collective entity. It is composed of a mysterious, shadowy race of creatures known as the Shadowkin. These creatures were separated into two tribes, the Greys and the Blacks. Each tribe has a leader who is trying to gain control of the forest. If the Wizard of Shadows succeeds in regaining control, he could bring about the destruction of the entire region.

    Twist 2

    As the PCs investigate, they discover that the Wizard of Shadows is not a sane being, but a powerful magical artifact. This artifact is a powerful artifact known as the Shadowstone. It has the ability to take control of anyone who touches it and bend them to its will. If the PCs can gain control of the Shadowstone, they can use it to save the Great Forest of the North and prevent its destruction.

    Conclusion

    The PCs must traverse the dangerous Great Forest of the North and face off against the Shadowkin and their leader, the Wizard of Shadows. If they can gain control of the Shadowstone and use it to save the forest, they will be rewarded with riches and fame beyond their wildest dreams. With courage, caution, and wit, they may just prevail and save the day.

    ReplyDelete