Tuesday, May 04, 2021

this post took an unexpected turn

So the shapeways store called National Cheese Emporium sells a dice tower that is the large wooden rabbit from Monty Python:

I am enchanted by this idea, but I can't tell from the product write-up how many surfaces the dice careen off of on the way down, nor is it obvious where the dice come out. 

Oh, god. It's the rabbit's butthole, isn't it?

Monday, May 03, 2021

in which I show the same illo 16 times

For no clear reason I got it in my head that I wanted to see what the USS Enterprise looked like with its hull painted the colors used by other factions in the Star Fleet Battles series of games. I guess this is what happens when I'm left alone with photoshop and a search engine.

So according to the nice folks at Amarillo Design Bureau (the SFB people), Federation ships are all plain white. Except that at least one official painting guide (for the Federation carrier, maybe?) says that the hull color should be "off white." I'm not sure why one class of ships would be a different color than the rest of the fleet. A whole fleet of off-white Fed ships could look cool, and would make it easy to identify your figures at a distance at a con or something. For the ship on the right I chose the off white hue that wikipedia calls vanilla. That seems appropriate for the do-gooders of Starfleet. I like the results, but they're pretty close to the Lyran colors down at the bottom of the post. 


Klingons in SFB rock either blue-grey or green-grey, so something like these, maybe? That blue looks little insufficiently grey though. But here's the thing: as far as I know there isn't an official Star Fleet Battles paint line like you can get for Warhammer. You've got a painting guide and your own best efforts to mix and/or match the relevant hues. I've seen a fair number of SFB Klingons painted much closer to green than grey, for instance.
Romulan vessels are officially light grey in hue. Pretty boring. Maybe that's why they paint scary birds on their hulls.
The Kzinti of Larry Niven fame show up in Star Fleet Battles owing to their one appearance in the Star Trek: The Animated Series. (Niven took his short story "The Soft Weapon" and turned it into a TAS script by slotting in Spock, Uhuru, and Sulu for his original protagonists.) Kzinti vessels are brick red or dark red, which I love. The bulkier ships look a teensy bit like the Red Dwarf as a result. And I love the sheer ugliness of their ship designs. According to FASA Trek lore, one Federation vessel is actually painted red, the Larson-class USS Richtofen.
According to the official painting guides, Gorn vessels are supposed to be some sort of grey to dark grey. But all the painted figures I've ever seen in person were flat black in color. The SFB Gorn ships and the FASA-Trek Gorn are wildly different designs. I've always thought it would be cool to have a fleet that incorporated both aesthetics. 
Tholian vessels are copper-colored.

The Hydrans are one of the most alien of alien species in SFB. They evolved on floating continents on a gas giant, breathe methane, have three biological sexes, and their ships come in a variety of nifty shapes. Their main hull color is dark blue-gray. The color I used here is also the official blue hue of UCLA. 
The Andromedans paint their ships green. I've usualy seen darker shades than this used, but the painting guide just says green, IIRC.
The Interstellar Concordium is a multi-racial alliance that tries to bring about galactic peace by blowing up everyone else's spaceships. They paint their ships medium or light blue. 

The Lyrans are cat people like the Kzinti. They paint their ships sandy beige colors. A lot of people seem to add tiger stripes, leopard spots, or blotchy camo patters over that basic color.

Friday, April 30, 2021

a side result of some dice math the other day

How To Roll 1d6 When All You Have Are Two Six-Sided Dice

Roll     Result

2 or 6      1

3 or 5      2

4 or 10      3

   7          4

8 or 12    5

9 or 11    6 

Wednesday, April 28, 2021

those darn gobbos

In the second installment of my recent look at the authors of the Fiend Folio, I discovered that the co-creator of the babbler, Jeremy (Jes) Goodwin, was also an illustrator for some TSR products. Well, today on my tumblr dash a Goodwin illo appeared, shared by one of my favorite gaming tumblrs, Old School FRP.


Here's OldSchoolFRP's caption: 

Esterelle finds the elves’ forest in flames and overrun by goblins on dire wolves. Jeremy (Jes) Goodwin, from D&D one-on-one module O2: Blade of Vengeance, TSR UK, 1984.

A forest fire sounds like a heckuva a place to fight some goblins.

Saturday, April 24, 2021

The coming revolution in role-play games?


LindyBeige here is one of my favorite channels on the youtubes.

Thursday, April 22, 2021

Who wrote the Fiend Folio? The Turnbull Epilogue

Just a final note on the editor of the Tome of Creatures Malevolent and Benign. From RPGGeek.com:

Don Turnbull (? - August 5, 2003) was a game designer, writer, and computer programmer who was once the head of TSR in the United Kingdom. He was also the founder of Albion magazine, the editor of the Advanced Dungeons & Dragons Fiend Folio, an editor of the Games Workshop Ltd. magazine White Dwarf, the designer of Schweinfurt, and the developer for Kingmaker. He is also credited with starting the first postal Diplomacy game in the United Kingdom in his magazine Albion. He died of cancer in 2003.

Awards

  • In 1974, inducted into the Hall of Fame of the Charles S. Roberts Awards at Origins I.
  • In 2004, he posthumously won the Kathy Byrne Caruso Award for Lifetime Achievement for founding the United Kingdom Postal Hobby.

Turnbull is also co-author of the class U series of AD&D modules, U1 The Sinister Secret of Saltmarsh, U2 Danger at Dunwater, and U3 The Final Enemy.

I had not heard Turnbull's name mentioned in connection with Kingmaker before. It's a classic multiplayer game of the War of the Roses that won the Charles S. Roberts Award for best game in the early seventies and was still flagship event at my local convention up into the 2000-aughts. I played in the event several times and always did terribly. I have been unable to find much out about Schweinfurt except that it was a wargame. Along the way to investigating that, I found another game credit for Turnbull for something called Cranwell House, but no further details.

You can find scans of some early issues of Turnbull's Diplomacy zine, Albion, here. I think the importance of the Diplomacy scene to the early development of the rpg hobby isn't highlighted enough. Diplomacy is a mechanically simple game that relies heavily on player negotiation and skullduggery. That created a pool of players who were used to talking themselves into and out of trouble. Furthermore, those cats were organized, with zines and clubs and postal games. The same local convention I mentioned above had a Diplomacy tournament as part of the festivities well into the 1990s. 

Speaking of organized, when I looked up the Kathy Byrne Caruso Award to discover it was given by a central committee organizing international Diplomacy play. Here are the qualifications to get the award:

The qualifications for the Kathy Byrne Caruso Lifetime Achievement Award are that the awardee must have been: (1) Active in the Diplomacy Hobby in at least Three Separate Decades; (2) Multidimensional in their Contributions to the Hobby (e.g. writing, playing, publishing); (3) Taking Retirement or Semi-Retirement from the Diplomacy Hobby; and (4) One of the Hobby’s Unique Personalities Worthy of Being Remembered as Long as THE Game Continues to be Played.  

 I love how every game fandom thinks of its game as THE Game.

RIP Don Turnbull.

Wednesday, April 21, 2021

Who wrote the Fiend Folio? The final chapter


Name

#

Monsters

Author Notes

Oracle, Underworld

5

Apparition, Death dog, Enveloper, Gibberling, Huecuva

“Underworld Oracle” is obviously a pseudonym. My guess is that it represents the duo of Lou Nisbet and Phil Alexander, who co-published/co-edited the Scottish zine of the same name before a falling out. Lou Nisbet is otherwise a cipher, but Phil Alexander also has a couple Alarums & Excursion credits and one in the UK wargame mag Phoenix.

Patterson, Mary

1

Pernicon

Some work in one issue of the zine Illusionist’s Vision.

Pulsipher, Lewis

8

Bat (giant), Denzelian, Elemental princes of evil [x5], Poltergeist

One of the more prolific article writers in the early days of RPGs, with numerous pieces in Adventure Gaming, Alarums & Excursions, Dragon, White Dwarf, Chimaera, Different Worlds, The Dungeoneer, Dungeoneers Journal, Gameplay, Games International, The Hobbit Hole, Imagine, News from Bree, Pegasus, Sorcerer’s Apprentice, The Space Gamer, Trollcrusher, and probably other mags that I missed. I can’t find any RPG product credits for him beyond articles in periodicals.


Several boardgame design credits include Britannia, Sea Kings, Hyborian Risk, Valley of the Four Winds, Stalingrad Beseiged, and Dragonrage. 


Author of Game Design: How to Create Video and Tabletop Games, Start to Finish. Teaches game design at the college level. Has his own youtube channel on the subject. Also has his own webpage.

Reynolds, Colin

1

Tirapheg

Some articles in White Dwarf.

Riggs, Nicholas

1

Thoqqua

No further info available.

Roberts, Mike

2

Hound of ill omen, Tentamort

No further info available.

Schick, Lawrence

4

Aarakocra, Kelpie, Khargra, Tabaxi

Former head of development at TSR. Hired Tom Moldvay. Most famous D&D credit is the module S2 White Plume Mountain. Had his hand in several other TSR projects, perhaps most notably the Slavers modules and Star Frontiers. Also wrote the adventure Eternity, Inc for the DC Heroes rpg and Divine Intervention, one half of Double Adventure 6 for Traveller.


Author of Heroic Worlds, A History and Guide to Role-Playing Games, which is my favorite reference book on the early hobby.


Later went into video games. Worked for Coleco during the first video games boom, later went to MicroProse. Former America Online executive. Did work on The Elder Scrolls Online.

Scurfield, Bob

1

Whipweed

Contributor to Treasure Chest article (ongoing reader submission column for magic items, NPCs, and other small bits and bobs)  in White Dwarf #12.

Shaw, Simon

1

Gambado

Contributor to Treasure Chest article in White Dwarf #14.

Shearer, Guy

1

Adherer

No further info available.

Shepherd, Rik

2

Dark creeper, Kenku

One credit in the Call of Cthulhu fanzine Dagon. I cannot confirm that the same Rik Shepherd is responsible for this delightful website.

Stollery, Martin

4

Mephit [x4]

Contributions in a couple of issues of The Beholder zine.

Stross Charles

10

Death knight, Githyanki, Githzerai, Slaad [x7]

White Dwarf #33 contains his write-up of Zytra, Demon Lord of Mind Flayers.


Hugo-award winning sci-fi/fantasy author best known for his Merchant Princess and Laundry Files series of novels. The latter was turned into a licensed rpg by Cubicle 7.

Sweet, David

6

Dragon (oriental)[x6]

A.k.a. Dave Sweet. Article on Chinese undead in Dragon #26. At least one article in e-zine Chaosium Digest. Later did art for the Fading Suns rpg line.

Taylor, David

3

Ettercap, Goldbug, Hellcat

Created the Mindweb, a gestalt monster appearing in White Dwarf #14.

Tilbrook, Simon

2

Flail snail, Necrophidius

Also wrote up the Phung, a mantis-headed monster from a Jack Vance novel, in White Dwarf #18. There’s a retired history teacher with this name whose twitter account has a still from Monty Python and the Holy Grail on display, so I’m going to assume that’s our man.

Torchia, Andrew

1

Quaggoth

No further info available.

Waring, Dave

1

Firedrake

A.k.a. David Waring. Contributor to Alarums & Excursions, Trollcrusher, Demonsblood, and the Diplomacy/postal game zines Gallimaufry and The Tinamou.

Waugh, Ian

1

Tween

Created the Pervert character class published in White Dwarf #1. Another credit in wargame magazine The Phoenix.

Wells, Jean

2

Caryatid column, Giant (fog)

TSR employee from ‘79 to ‘81, during which time she answered questions in Dragon’s Sage Advice column, among other things. Edited B2 The Keep on the Borderlands. Perhaps best known today as the author of the original version of B3 Palace of the Silver Princess, which WotC published as a free pdf back in 2000. Print copies of this rare item now go for thousands of dollars.

Her PC Ceatitle, a 10th level magic-user, appears in the accessory The Rogues Gallery. Wells did the layout for that work.

Died in 2012.

White, Neville

3

Qullan, Shadow demon, Stunjelly

A.k.a. Alex White, a.k.a. Neville Alexander White. Article in Trollcrusher. Operates a one man game company called Plane Sailing Games.

Wood, Steve

1

Umpleby

There are a couple of Steve Woods with credits in the hobby. Not sure if the Fiend Folio author is any of them.

Wormell, David

3

Mantari, Sheet ghoul, Sheet phantom

No further info available.

Wyndham, Jeff

1

Dire corby

No further info available.


I'm thinking someone needs to write an adventure where the two-headed Oracle of the Underworld sends the PCs on a quest where they encounter Apparitions, Death dogs, an Enveloper, Gibberlings, and a Huecuva.