Jeff Rients - Yesterday 9:56 AM (edited) - Limited
You
know what would be a neat? A campaign that uses BX D&D's 4+3
approach, with four human classes and three non-human race-as-class
choices, but using totally different classes than the seven canonical
options.
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+5
- Robert Fisher, Alex Schroeder, Reynaldo Madrinan, Mike Davison and 1 more
13 comments
Chris Hogan - Slaine-flavoured Celty game: charioteer, warped one, druid, bard/jester (+ Fomor? Slaugh? Titan?)
Yesterday 9:56 AM (edited)
+4
John Berry - Pilot, Scientist, Soldier, Psyker, Hovering Squid, Omega Reticulan, Bearman.
Yesterday 10:01 AM
+8
Steve Lawson - Alchemist, Artisan, Ruffian, Gravedigger; Flumph, Thought Eater, Mimic.
Yesterday 10:07 AM
+4
John Berry - +Mike Davison You and me both, friend. I've been wanting to play that game for 15 years.
Yesterday 10:15 AM
Steve Sigety - Hyborian Age setting: barbarian, merchant, sorcerer, pirate; serpent-man, giant ape, Summoned Thing from the Outer Dark.
Yesterday 10:18 AM
+5
Reynaldo Madrinan - A series of little game books like that would be awesome.
Yesterday 11:27 AM (edited)
+3
Steve Lawson - Garage Rocker, Prog Rocker, Scenester, Sound Guy; Record Label Executive, Hippie, Drummer.
Yesterday 11:42 AM
Hunter, Shaman, Trader, Artificer; Neanderthal, Baboon, Half Serpent.
ReplyDeleteMazes and Minotaurs sort of does this: Barbarian, Spearman, Noble, Sorcerer, Priest, Nymph.
ReplyDelete...and I'm working on a much more B/X-like campaign with similar properties: Armiger, Adventurer, Theurge, Conduit, Atheist. Then 2-3 non-human races.
I think it's a great way to do things!
Hyperborean, Lemurian, Atlantean, Selenite, Venusian, Martian + Troglodyte/Subterranean Neanderthal Dero-thing. An Erich von Daniken does gonzo Spelljammer hack in 40K B.C.
ReplyDeleteSoldier, Cowboy, Gambler, Scholar, Alien, Construct, Werewolf
ReplyDeleteTo expand on John Berry:
ReplyDeleteTinker, Tailor, Soldier, Spy, Gary Oldman, Christopher Walken, Al Pacino.
A paranoid demon haunted medieval world
ReplyDeleteHunter, Inquisitor, Medium, Charlatan, Demon, Vampire, Werewolf
I think the trick is to think up a world first and then create the class/races. So for example to fit Maze & Monsters a little more closely to the B/X model:
ReplyDeleteNoble - best combat ability, plus some leadership bonuses, replaces the Fighter
Commoner - some combat ability plus useful skills, replaces the thief but with better hit die and no armor restrictions
Sorcerer/Sorceress - Casts limited combo of Clerical and M-U spells through link to selected divinity - replaces Cleric but perhaps less combat capable - d4 hit die.
Philosopher - Casts MU spell based on secular esoteric knowledge - also has lore and language skills. Replaces MU, worst combat ability.
Atlantean - Combo of fighter and magic user, survivor of a fallen civilization, replaces Elf, rarely albino.
Minotaur - Combat heavy - replaces dwarves but without improved saves and possibly with increased damage/Str abilities. Alternately, use a Barbarian very similar to the dwarf class (seen elsewhere but can't remember where
Satyr - good in wilderness, sneaky, replaces halfling
detective, doctor, noble, reporter, urchin, passepartout, pet.
ReplyDeletespark, protector, moutebank, circus performer, jaegermonster, clank, talking animal
Homer, Marge, Bart, Lisa, Snowball, Maggie, Mr. Burns
Pirate, medium, shipwright, ambassador, garuda, cloudman, kami (for spice islands pirate capers)
eye, hand, legs, mouth, give, steal, hit
colonial officer, missionary, slaver, explorer, savage guide, secret witch-doctor, slave
ReplyDelete...and I bet there's an awesome thing you could do around mining at the turn of the century - rather than importing CoC into your DnD Carcosa-style, you'd be importing DnD into your CoC: start with crazy mining engineers and over-ambitious digging and tin knockers and unexplained disappearances, and then slowly open up the mythic underworld. beyond miner, powder monkey and preacher I'm a bit stuck on the classes, though.
But! 19th century Cornwall - miner, smuggler, preacher, foreign refugee, Mousehole cat, gypsy, mermaid
captcha word: Cherga. The most Cornish-sounding fake place name I've ever seen.
Red Shirt, Yellow Shirt, Blue Shirt, Civilian, Klingon, Vulcan, Ferengi
ReplyDeleteTom Fitzgerald: A+
ReplyDeleteSoldier, Roboticist, Technician, Bio-Soc-Med, Dralasite, Vrusk, Yazirian.
Hero, Sage, Trickster, Fool, Angel, Devil, Beast.
ReplyDeleteNoble, Trooper, Smuggler, Jedi, Ewok, Wookie, Droid.
CRYPTO/BATTLEFIELD EARTH: Blade, Book, Hammer, Sneak, Pleidian, Gray, Replicant.
ReplyDeleteTechnician, Designer, Writer, Salesman, and of course the non human roles of Management, Senior Management and Director.
ReplyDeleteSpeedster, Space Cop, Dark Knight, Martian, Kryptonian, Amazon, Atlantean. Almost works.
ReplyDeleteJock, Nerd, Prep, Punk, Alien, Robot, Talking Pets
ReplyDeleteProms & Pep Rallies (in Outer Space)
this thread is crying out to be joined to noisms' "take 2d6 random monsters and build your campaign world around them" thread.
ReplyDelete