Saturday, March 17, 2012

just preserving a G+ thread, pay me no mind

You know what would be a neat? A campaign that uses BX D&D's 4+3 approach, with four human classes and three non-human race-as-class choices, but using totally different classes than the seven canonical options.
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 -  Robert Fisher, Alex Schroeder, Reynaldo Madrinan, Mike Davison and 1 more
David Rollins's profile photo
David Rollins  -  I'd play that!
Yesterday 9:53 AM   
Chris Hogan's profile photo
Chris Hogan  -  Slaine-flavoured Celty game: charioteer, warped one, druid, bard/jester (+ Fomor? Slaugh? Titan?)
Yesterday 9:56 AM (edited)      
John Berry's profile photo
John Berry  -  Pilot, Scientist, Soldier, Psyker, Hovering Squid, Omega Reticulan, Bearman.
Yesterday 10:01 AM      
Steve Lawson's profile photo
Steve Lawson  -  Alchemist, Artisan, Ruffian, Gravedigger; Flumph, Thought Eater, Mimic.
Yesterday 10:07 AM      
Mike Davison's profile photo
Mike Davison  -  +John Berry I want to play in that game.
Yesterday 10:08 AM   
John Berry's profile photo
John Berry  -  +Mike Davison You and me both, friend. I've been wanting to play that game for 15 years.
Yesterday 10:15 AM   
Steve Sigety's profile photo
Steve Sigety  -  Hyborian Age setting: barbarian, merchant, sorcerer, pirate; serpent-man, giant ape, Summoned Thing from the Outer Dark.
Yesterday 10:18 AM      
Steve Lawson's profile photo
Steve Lawson  -  Hunter, Chieftain, Shaman, Tamer; Gryphon, Manticore, Centaur
Yesterday 10:22 AM      
Reynaldo Madrinan's profile photo
Reynaldo Madrinan  -  A series of little game books like that would be awesome.
Yesterday 11:27 AM (edited)      
Reynaldo Madrinan's profile photo
Reynaldo Madrinan  -  Space Ninja, Nova Samurai, Star Mage and Cosmic Shaman
Yesterday 11:29 AM   
John Berry's profile photo
John Berry  -  Tinker, Tailor, Soldier, Spy, Gary Oldman.
Yesterday 11:34 AM      
Chris Hogan's profile photo
Chris Hogan  -  +John Berry: Nonhuman race: Smileys. :/
Yesterday 11:39 AM      
Steve Lawson's profile photo
Steve Lawson  -  Garage Rocker, Prog Rocker, Scenester, Sound Guy; Record Label Executive, Hippie, Drummer.
Yesterday 11:42 AM   


  1. Hunter, Shaman, Trader, Artificer; Neanderthal, Baboon, Half Serpent.

  2. Anonymous5:21 PM

    Mazes and Minotaurs sort of does this: Barbarian, Spearman, Noble, Sorcerer, Priest, Nymph.

    ...and I'm working on a much more B/X-like campaign with similar properties: Armiger, Adventurer, Theurge, Conduit, Atheist. Then 2-3 non-human races.

    I think it's a great way to do things!

  3. Hyperborean, Lemurian, Atlantean, Selenite, Venusian, Martian + Troglodyte/Subterranean Neanderthal Dero-thing. An Erich von Daniken does gonzo Spelljammer hack in 40K B.C.

  4. Soldier, Cowboy, Gambler, Scholar, Alien, Construct, Werewolf

  5. Tinker, Sailor, Soldier, Spy. Fascist, Communist, Anarchist.

  6. To expand on John Berry:
    Tinker, Tailor, Soldier, Spy, Gary Oldman, Christopher Walken, Al Pacino.

  7. A paranoid demon haunted medieval world

    Hunter, Inquisitor, Medium, Charlatan, Demon, Vampire, Werewolf

  8. Anonymous12:18 AM

    I think the trick is to think up a world first and then create the class/races. So for example to fit Maze & Monsters a little more closely to the B/X model:

    Noble - best combat ability, plus some leadership bonuses, replaces the Fighter
    Commoner - some combat ability plus useful skills, replaces the thief but with better hit die and no armor restrictions
    Sorcerer/Sorceress - Casts limited combo of Clerical and M-U spells through link to selected divinity - replaces Cleric but perhaps less combat capable - d4 hit die.
    Philosopher - Casts MU spell based on secular esoteric knowledge - also has lore and language skills. Replaces MU, worst combat ability.

    Atlantean - Combo of fighter and magic user, survivor of a fallen civilization, replaces Elf, rarely albino.
    Minotaur - Combat heavy - replaces dwarves but without improved saves and possibly with increased damage/Str abilities. Alternately, use a Barbarian very similar to the dwarf class (seen elsewhere but can't remember where
    Satyr - good in wilderness, sneaky, replaces halfling

  9. detective, doctor, noble, reporter, urchin, passepartout, pet.

    spark, protector, moutebank, circus performer, jaegermonster, clank, talking animal

    Homer, Marge, Bart, Lisa, Snowball, Maggie, Mr. Burns

    Pirate, medium, shipwright, ambassador, garuda, cloudman, kami (for spice islands pirate capers)

    eye, hand, legs, mouth, give, steal, hit

  10. colonial officer, missionary, slaver, explorer, savage guide, secret witch-doctor, slave

    ...and I bet there's an awesome thing you could do around mining at the turn of the century - rather than importing CoC into your DnD Carcosa-style, you'd be importing DnD into your CoC: start with crazy mining engineers and over-ambitious digging and tin knockers and unexplained disappearances, and then slowly open up the mythic underworld. beyond miner, powder monkey and preacher I'm a bit stuck on the classes, though.

    But! 19th century Cornwall - miner, smuggler, preacher, foreign refugee, Mousehole cat, gypsy, mermaid

    captcha word: Cherga. The most Cornish-sounding fake place name I've ever seen.

  11. Red Shirt, Yellow Shirt, Blue Shirt, Civilian, Klingon, Vulcan, Ferengi

  12. Tom Fitzgerald: A+

    Soldier, Roboticist, Technician, Bio-Soc-Med, Dralasite, Vrusk, Yazirian.

  13. Hero, Sage, Trickster, Fool, Angel, Devil, Beast.

    Noble, Trooper, Smuggler, Jedi, Ewok, Wookie, Droid.

  14. CRYPTO/BATTLEFIELD EARTH: Blade, Book, Hammer, Sneak, Pleidian, Gray, Replicant.

  15. Technician, Designer, Writer, Salesman, and of course the non human roles of Management, Senior Management and Director.

  16. Speedster, Space Cop, Dark Knight, Martian, Kryptonian, Amazon, Atlantean. Almost works.

  17. Jock, Nerd, Prep, Punk, Alien, Robot, Talking Pets

    Proms & Pep Rallies (in Outer Space)