Mind you, I don't think I'd necessarily go back, what with all of the coolness that's readily available to us now with the internet and indy games and so on.
But that takes me back. It was a different time...
Anybody else play Crossbows & Catapults back in the day? Good, silly fun. They recently revamped the line and I saw a set at the WalMart a couple days ago.
Yes, Crossbows and Catapults was lots of fun. Especially when you doubled up on the rubber bands and "accidentally" shot one at your brother's head instead of his castle.
We had a Crossbows & Catapults set in the back room of the game shop where I worked in the 80s, on the big metal shelf of store-copy boardgames.
In theory, we could pull any game off the shelf and play it anytime. In practice, we consistently pulled down only a handful, maybe 8 or 9 games on those shelves ever got consistent play (Junta, Talisman, Illuminati, Dune, Rail Baron, Civ, a few others).
We often pulled down Crossbows & Catapults ... but only when we wanted some quick props for Pat's D&D runs (Pat liked the pieces). I honestly don't remember anyone ever playing the game, and I recall everyone mentioning it at some point "We really should give that a try sometime." "Yeah, we should."
Just thinking about it makes me want to play Rail Baron right now :)
Photoshop and Pagemaker killed good taste in colour choice and cover design for gaming products.
I think that's true. The root problem, IMO, is people confusing knowledge of the software with knowledge of design, which is a bit like someone thinking "I know how to swing a hammer and saw a saw; I guess that makes me a carpenter!"
... although for my own selfish tastes it's of much greater consequence that Photoshop (in particular) not only killed fantasy cartography, it also went on to rape the corpse, skin it, and hang the skin from its head while dancing around the room going "hahahah! glossy textures and obvious digital dropshadows! hahahah!"
And PageMaker (and its descendants, Quark and InDesign) killed RPG interior typography, which was never in good shape to begin with, so it was like beating up a kid in a wheelchari.
I´d field a more differentiated opinion of fantasy cartography, but alas this is not the right place and time. My main point though is that real quality maps cost real money, way more than most people would think, even in Real Life publishing. So they are either made out of love at a loss, or by non-professionals, or in a short timeframe. Interestingly, certain styles have trained the (D&D) customer to only appreciate that certain style. And the fine Sir who is master of that style now is flooded in work and his quality and detail has dropped to very low levels. It´s really a shame, but the tragedy is even greater in RL mapping...
[...] real quality maps cost real money, way more than most people would think [...]So they are either made out of love at a loss, or by non-professionals, or in a short timeframe.
That's true (and equally true) of every element in an RPG book. Anyone who may have told you different is just ignorant.
Carrier-er
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I've just read the collection of Blood Hunt, Marvel's recent vampire
crossover event thing. It's not bad, although it seems to lose interest in
itself abou...
Dungeon 2025 update
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Hello Dear Viewers! I’m a bit behind schedule on this, thanks to my
family’s vacation from a week ago. So, the January section of the Dungeon
focused on tw...
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A Belgian Farmhouse
[image:
https://www.drivethrurpg.com/product/513466/A-Belgian-Farmhouse?affiliate_id=361643]
My first self-published work is ava...
ShadowDark of Strahd - Game 2
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If you're new to this series about running Curse of Strahd as a sandbox for
ShadowDark, there have been a few other posts (here). The previous post
rela...
Appendix Probi of the OSSR
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Sandbox, not Any Box
Roll Tables, not Story Beats
Rumors, not Hooks
Character Progression, not Character Development
Scenario Generation, not Plot W...
The greatest horror game ever is here.
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That's pretty much it, folks.
DEMON CITY can now be bought, both in printed format and as a PDF.
I've had the PDF for some time now, and I'm really hap...
"Ark Against Time" Submitted for DunDraCon #48
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[image: A colorful thing seems to be made of several elongated pods]
(Ark of Time)
*GM: Matt MorrisonType: RPGSystem: D&D/Arduin GrimoireEditio...
Forgotten Homework
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Ugh a boring bookkeeping post: I haven’t forgotten about my Stock-a-Dungeon
jam… it’s just taken more time than anticipated! I thought it would be a
[…] Re...
Imperium Maledictum Session 0
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Warhammer 40,000: Imperium Maledictum is the new Warhammer 40,000
roleplaying game from Cubicle7. Unlike Cubicle7’s other Warhammer 40,000
RPG, Wrath &...
OBSCURE RPG – Free A4 character sheet
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I recently made an A4 character sheet for the OBSCURE roleplaying game by
Tommy Sunzenauer. If you feel like using it – download it here for free.
What i...
The Time Bandits
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Six boisterous dwarves, who, until recently, were employed by the *Supreme
Being* to fix holes in the space-time continuum. Then they had a
brainstorm: W...
cryptid in july poetry day 09, the enfield horror
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a poem about the enfield horror
I’m an armpit leaping
around the woods on three
legs waiting
for police to arrest me
I’m the living
embodiment of cough...
Ãœbersiedelt
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Dieser Blog ist Anfang des Jahres 2022 übersiedelt. Am Blog von
gazerpress.at schreibe ich weiterhin über Historisches und Aktuelles rund
ums Rollenspiel.
In Defense of Race As Class
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Race As Class! Baffling to some, overly simplistic to others, gold to me.
Race As Class does what even AD&D didn't have the balls to do: it not only...
A Fresh Start
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Morning Folks
I came across someone's blog the other day and I liked it's focus, focus is
something I could use so I'm going to steal it along with anyt...
Vengeful Cuckold and Cuckquean Generator
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I submitted a table I made to Jeff Rients for his awesome Flame Princess
Cult Zine. I have already used it in several ways during games and have
enjoye...
REVIEW – Fish Fuckers
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Fish Fuckers is a Lamentations of the Flame Princess Adventure with Text
and Art by Kelvin Green, Graphic Design by Alex Mayo, and Editing by
Jarrett Crade...
eXPerience
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The following are some alternative ways I want to try out in my home LotFP
game. I already use Session Attendance & Carousing but I want to try the
...
La torre del Necromante (Sessione 5 - ToEE)
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*La quinta sessione, dove i nostri si avventurano a Nord alla ricerca di un
luogo pericoloso...*
*T1-4 Il tempio del male elementale*
*Personaggi* *g...
How to read (and understand) Silent Titans
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Originally published on Reddit. (Updated on 03/02/25; see at the bottom)
Yes, Patrick Stuart writes great books that require an extra effort from
the refer...
Knights and their Towers
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Knight's towers were fortified self-standing buildings, several-stories
high, most often erected on a plan similar to a square. They contained both
livi...
Two Thieves
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Jeff Easley's BECMI Thief I’ve recently decided to run an OD&D game. This,
of course, brings with it the age-old question of which version of OD&a...
[Review] – Kickstarter “Killer Rabbits”
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Late last year I kicked in on a slightly less-disastrous KS than the usual
(where’s my damned Ref book, Raggi?). I’ve always been a big fan of
manuscript a...
Folk Horror Wyrdness in Traditional Low Fantasy
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My Dreadful Ghoulies,
I think it started when I read an old blog post from Dreams in the Lich
House where John was combining Oerth with darker influence...
One page dungeon contest!
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The one page dungeon contest's deadline is coming up on May 1st and I am
currently finishing up my rough draft and sketches on mine. It's my first
time giv...
New adventure
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Finally got around to uploading a new adventure. You can find it under
the adventures tab or just jump right to it from the link below. The
adventure is...
Dark Sun for Lamentations of the Flame Princess
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The wife and I have been hard at work preparing Dark Sun for Lamentations
of the Flame Princess. Whilst we didn't manage to complete this one over
the we...
Conformity is Easy but Often Unwise.
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*"Trying to conform to frantic society is like trying to dance in rhythm
with an erupting volcano. The awakened see society's problems as
originating fro...
My first copy of Space Opera was ordered from Montgomery Ward!
ReplyDeleteWow, I didn't realize how close to mainstream gaming had gotten at the time. D&D, Traveller, and Squad Leader in a Sears catalog?!?!
ReplyDeleteStan
Ah, Space Opera and FASATrek 1st Edition. Double-dose of warm fuzzy :)
ReplyDeleteMind you, I don't think I'd necessarily go back, what with all of the coolness that's readily available to us now with the internet and indy games and so on.
ReplyDeleteBut that takes me back. It was a different time...
I just noticed that the Monster Manual II has a (presumably production mockup) alternate cover from the actual release.
ReplyDeleteAnd that the Traveller starter set includes activities! More than 10! Yay!
Anybody else play Crossbows & Catapults back in the day? Good, silly fun. They recently revamped the line and I saw a set at the WalMart a couple days ago.
ReplyDeleteYep. I remember playing it with my sister. Good times.
ReplyDelete"Activities"?! What, did it include a page to color, a crossword, and a maze?
Yes, Crossbows and Catapults was lots of fun. Especially when you doubled up on the rubber bands and "accidentally" shot one at your brother's head instead of his castle.
ReplyDeleteGeez, it was just a different time, wasn't it?
ReplyDeleteLooking at that gives me a nice, warm feeling, but also kind of a sad nostalgia.
I had a full range of Crossbows and Catapaults stuff. Too much fun.
ReplyDeleteWe had a Crossbows & Catapults set in the back room of the game shop where I worked in the 80s, on the big metal shelf of store-copy boardgames.
ReplyDeleteIn theory, we could pull any game off the shelf and play it anytime. In practice, we consistently pulled down only a handful, maybe 8 or 9 games on those shelves ever got consistent play (Junta, Talisman, Illuminati, Dune, Rail Baron, Civ, a few others).
We often pulled down Crossbows & Catapults ... but only when we wanted some quick props for Pat's D&D runs (Pat liked the pieces). I honestly don't remember anyone ever playing the game, and I recall everyone mentioning it at some point "We really should give that a try sometime." "Yeah, we should."
Just thinking about it makes me want to play Rail Baron right now :)
Photoshop and Pagemaker killed good taste in colour choice and cover design for gaming products.
ReplyDeletePhotoshop and Pagemaker killed good taste in colour choice and cover design for gaming products.
ReplyDeleteI think that's true. The root problem, IMO, is people confusing knowledge of the software with knowledge of design, which is a bit like someone thinking "I know how to swing a hammer and saw a saw; I guess that makes me a carpenter!"
... although for my own selfish tastes it's of much greater consequence that Photoshop (in particular) not only killed fantasy cartography, it also went on to rape the corpse, skin it, and hang the skin from its head while dancing around the room going "hahahah! glossy textures and obvious digital dropshadows! hahahah!"
And PageMaker (and its descendants, Quark and InDesign) killed RPG interior typography, which was never in good shape to begin with, so it was like beating up a kid in a wheelchari.
And of course, I killed my own ability to spell. Apparently.
ReplyDeleteI´d field a more differentiated opinion of fantasy cartography, but alas this is not the right place and time.
ReplyDeleteMy main point though is that real quality maps cost real money, way more than most people would think, even in Real Life publishing.
So they are either made out of love at a loss, or by non-professionals, or in a short timeframe.
Interestingly, certain styles have trained the (D&D) customer to only appreciate that certain style.
And the fine Sir who is master of that style now is flooded in work and his quality and detail has dropped to very low levels.
It´s really a shame, but the tragedy is even greater in RL mapping...
[...] real quality maps cost real money, way more than most people would think [...]So they are either made out of love at a loss, or by non-professionals, or in a short timeframe.
ReplyDeleteThat's true (and equally true) of every element in an RPG book. Anyone who may have told you different is just ignorant.