So a couple days ago I sent a "Dear John" email to the other two members of my game group. For once the old cliche "It's not you, it's me" is totally true. Doug and Stuart continue to be two of the awesomest people I've ever had the pleasure of slinging dice with. But it seems at this point that our tastes just diverge too much. Given the social nature of gaming I suspect that one of the stupidest things you can do is stop playing over something as lame as which game you're going to play. On the other hand I can't ignore the emotional reality that it seems like right now I don't want to play the same games as Doug and Stuart. My gut is telling me that not playing at all is a better alternative to playing games that just are enthusing me. I could try to soldier on, but when has a guy not digging the scene ever added anything but a warm body to the table? And with only three people left in the group one lukewarm player is too much deadweight.
I'm not sure exactly what's going to happen next. The three of us may continue to get together for board and card games. I'm looking at various strategies for generating local interest in a sandbox style game in either a post-apocalyptic or fantasy vein. I may just start setting up a screen one night a week at an empty table at my FLGS. If someone comes by and wants to play, great. If not, I'll spend a few hours stocking dungeons or whatnot and then head home. I've also been kicking around the idea of a "campaign on the road" with a more vigorous con schedule.
The Problem With Paladins
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