The only problem with them is that out of the three kinds of gaming crowds they have supposedly identified, they only ever design games for the narrativist one - and even in those they go into ridiculous extremes.
The Forge is like a guy who comes to tell you that vegetables are good for your health, but who says it in Latin, and then tries to prove his point by eating a truckload of carrots and dying of carotene poisoning.
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