Absolutely great dungeon design advice... dead-on correct as to what works, what doesn't, and why. How come you so rarely see these ideas at work in "professional" products (modern OR old school)?
"Man, is there anything Jeff CAN'T do when it comes to gaming? This guy is like a critical 20 every roll. Jeff can bite the heads offa five game geeks, including their sorry-ass DM, and spit 'em into a large duffel bag ONE AT A TIME!...that's just the kind of messed up bastard he is! You think yer a gamer, punk? Well..do ya? Jeff will depants your weasel-ass right in front of your grandma."
Thanks for the heads up!
ReplyDeleteThanks! I consider Jaquays to be the Great Savant of dungeons with awesome physical geography.
ReplyDeleteAbsolutely great dungeon design advice... dead-on correct as to what works, what doesn't, and why. How come you so rarely see these ideas at work in "professional" products (modern OR old school)?
ReplyDeleteRight there is! Thank you for sharing the link.
ReplyDelete