|Maybe not quite this big.|
But the real highlight of the night was the capture of Blue Nellie. Not everyone playing knows about Blue Nellie, but at least a few of the Friday 4am PCs have encountered this large (4' long or so) blue lobster. About mid-morning most days it scuttles its way into the wet cave, exiting around sundown. A few people even managed to figure out that Blue Nellie was intelligent and possibly cursed. Until last night Celumir the Bald, an elf in the Friday morning PC pool, probably knew more about Blue Nellie than anyone, researching the legend, interviewing local fishermen, etc. He already knew what last night's bunch didn't figure out until they were well on there way towards planning a big lobster boil at the abbey guesthouse.
Centuries ago the evil wizard Myrddin used the caves that now bear his name to try to sneak an army of monsters into the catacombs below Castle Dundagel, in hopes of catching the forces of good Queen Morgana unawares. A local sea elf named Cerellia tried to swim up the wet cave to find a way to warn the queen, but she was captured by the bad guys. To punish her, Myrddin cast polymorph other and geas upon her, dooming her to centuries of attempting to finish her mission while in the form of a giant blue lobster. What Myrddin knew and Cerellia didn't is that the Wet Cave has no easy connection to the rest of the Dundagel complex. The PCs found her in the dungeon trying to dig a tunnel through the stone wall with her lobster claws.
After figuring out that Blue Nellie was cursed in some way, it took the Abbot throwing remove curse teaming up with the local Witch, who cast dispel magic. Here's the true form of Blue Nellie/Cerellia the Sea Elf.