I drew the following lists up as sort of a bass ackwards way of answering the question "What is this magic-user up to?"
1st level
Join a band of up to 11 like-minded Mediums, perhaps accompanied by your master (MU3)
Join a Basic NPC party
Serve as apprentice to a Magic-User of 7th to 10th level
Travel to the newly-built tower of a MU 11+ to become their apprentice
Serve as a Retainer to a PC
Serve as retainer to a minor Noble (F3)
2nd level
Join a Basic NPC party
Serve as apprentice to a Magic-User of 7th to 10th level
Lead up to 30 Bandits.
Travel to the newly-built tower of a MU 11+ to become their apprentice
Serve as a Retainer to a PC of at least the same level
3rd level
Take on up to 12 first level apprentices
Join a Basic NPC party
Serve as apprentice to a Magic-User of 7th to 10th level
Serve as a retainer to a Fighter of 7th to 10th level
Lead up to 30 Bandits
Travel to the newly-built tower of a MU 11+ to become their apprentice
Serve as a Retainer to a PC of at least the same level
4th level
Join an Expert NPC party
Serve as a retainer to a Fighter of 7th to 10th level
Lead up to 30 Bandits
Serve as a Retainer to a PC of at least the same level
5th level
Join an Expert NPC party
Serve as a retainer to a Fighter of 7th to 10th level
Lead up to 30 Bandits
Serve as a Retainer to a PC of at least the same level
6th level
Join an Expert NPC party
Serve as a retainer to a Fighter of 7th to 10th level
Lead up to 30 Bandits
Serve as a Retainer to a PC of at least the same level
7th level
Join an Expert NPC party
Lead up to 30 Bandits
Serve as a Retainer to a PC of at least the same level
8th level
Join an Expert NPC party
Lead up to 30 Bandits
Hang out with Nomads
Serve as a Retainer to a PC of at least the same level
9th level
Join an Expert NPC party
Join a band of Brigands
Join a band of Pirates
Lead up to 30 Bandits
Serve as a Retainer to a PC of at least the same level
Make some magic items
10th level
Join a band of Brigands
Join a band of Pirates
Join a band of Buccaneers
Lead up to 30 Bandits
Serve as a Retainer to a PC of at least the same level
Make some magic items
11th level
Join a band of Brigands
Join a band of Buccaneers
Lead up to 30 Bandits
Serve as a Retainer to a PC of at least the same level
Make some magic items
Build a tower, attract d6 apprentices
12th level
Lead up to 30 Bandits
Serve as a Retainer to a PC of at least the same level
Make some magic items
Build a tower, attract d6 apprentices
13th level
Lead up to 30 Bandits
Serve as a Retainer to a PC of at least the same level
Make some magic items
Build a tower, attract d6 apprentices
14th level
Lead up to 30 Bandits
Serve as a Retainer to a PC of at least the same level
Make some magic items
Build a tower, attract d6 apprentices
Looking at this stuff reminded me of the fact that under B/X rules magic-users of up to 3rd level are still considered apprentices. And I also learned that such an apprentice could have up to 3 different masters. They could start out with an intitial 3rd level instructor who teaches them the basics of the craft. Then either the master dismisses them ("You've learned all I can teach you.") or the apprentice wises up and leaves. They then seek out a travelling MU of 7th to 10th level in hopes of learning more. But then they hear a bigwig wizard is setting up a new tower, so they head out to learn from them instead. Or maybe their first instructor leaves for an opportunity to learn from a higher level master. Imagine showing up to a shiny new tower and having to compete with your old tutor for a spot!
The Revisitation
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Following on from the role-playing games I have and haven't played, here
are the games I've played but would very much like to play again before my
body fa...
1d6 apprentices all hanging around smoking pipes waiting for tower construction to finish. Breakdancing on a frictionless Wall of Force someone set up on the floor, robes whirling, one apprentice on the sidelines beatboxing.
ReplyDeleteYou know, that would be a neat little convention adventure. Everyone plays an apprentice M-U vying for the favor of an 11th level M-U who just finished his shiny tower.
Is it just me, or do these lists make the world they describe seem really post-apocalyptic/frontier-ish? A medieval fantasy post-apocalypse, but I definitely get a civilized-society-has-broken-down vibe. I dig it.
ReplyDeleted30, that idea is goddamn amazing.
ReplyDeleteIf you don't mind, I might take it for a convention that's coming up in a couple months.
oddysey- It isn't just you.
1. Brilliant as usual, Jeff.
ReplyDelete2. A similar list could be compiled for each class.
3. Those lists could be used to make a Traveller-like character creation system for generating high-level characters (PC or NPC).
"Imagine showing up to a shiny new tower and having to compete with your old tutor for a spot..."
ReplyDeleteAn opportunity for cable-drama skullduggery, intruigue, and betrayal. It's just like grad school!
@Oddysey I definitely get that vibe from the Basic/Expert books. D&D in general has a very Western/Frontier/Post-Apoc vibe more than a Medieval one.
ReplyDelete@Odyssey, et. al.: Agreed; heaven knows that's how I play things in my B/X campaign.
ReplyDeleteEven allowing for the idea that the Middle Ages were essentially a recovery from a post-apocalyptic period themselves.
ReplyDeleteGreat idea! I wonder if the authors themselves gave as much thought to this when they stated what various M0Us were doing throughout the rules... It definitely gives us a "big picture" of what's going on in the world.
ReplyDeleteCanonical MU NPCs clearly get a lot more done than PCs... if you can't use this list to come up with a dozen adventure hooks for the party MU, hand in your dice! :)
ReplyDeleteExtremely awesome. Please do more for other classes, if you have the intestinal fortitude.
ReplyDeleteI feel like I'm going to refer back to this every time I design something from now on.
Brother, I wouldn't want to be a 2nd level MU in charge of 30 bandits. There's always some skeevy underling looking for his own shot at the big chair, & he must know full well that once you've fired off your second spell for the day you're a sitting duck.
ReplyDeleteVerification word: tated. To be beaten to death with tubers.