Thursday, June 28, 2012

If you hate Rust Monsters and Disenchanters...

...then you'll probably hate this monster too.

Its wordless wail will haunt your nightmares.
Invisible Monster a.k.a. Isaiah's Folly
Hit Dice: 8 
Armor Class: 0 [20] but 4 [16] if visible
# Attacks: 1 baleful eye (30' range)
Damage: d12
Move: 90', ignoring/blasting through many obstacles 
Morale: 10
Save As: F4


This blobby sci-fi creep wanders around, blasting holes in stuff and sucking the energy out of technological devices.  And like a big jerk he does it all while completely invisible.  Rayguns and flashlights and similar small devices take but a single round of his horrid glance to be completely drained.  If they are being held or worn by a character a save versus Death Ray is allowed, but at -4 due to the creature's invisibility.  Larger power sources like big 70's sci-fi computers or giant robots will take d6 rounds to de-power.


The baleful eye power of Isaiah's Folly cannot punch through stone of greater than 1' thickness and the creature probably can't cross water more than a couple feet deep.  Other than those limitations, it is an unstoppable juggernaut of energy-hunger.  In some campaigns this creature might be considered a native of the Negative Energy Plane, which might mean something.  Maybe it can be turned?  Hell if I know.


If you do not recognize the accompanying illo then I charge you with the mission of tracking down a copy of the Jonny Quest  episode "The Invisible Monster".  It is seriously one of the coolest cartoons ever made.


This monster is dedicated to all the FLAILSNAILS referees who had to put up with Philip the Bloody stinking up their campaign with the phaser he found in the Dungeons of Dundagel.