Mutant Future Anonymous 06/06/08(Fri)20:01 No.1923671 [Reply]Who knew that anonymous 4chan deviants had such good taste?
Yeah! Finally got in a session of the retro-almost-clone Mutant Future.
Rolled up an awesome mutant – Spark, the Human Bee, with the following
Complete Wing Development
Did not get to kill any spidergoats, but session rocked anyway.
>> Anonymous 06/06/08(Fri)20:06 No.1923730
How does the system work? Retro-clunky or retro-awesome?
>> Anonymous 06/06/08(Fri)20:26 No.1923850
It's pretty much Labyrinth Lord (Moldvay D&D) mechanics adjusted for a
Gamma World-like experience.
Lots of hit points (CON * 1d6/1d8), classless and awesome random mutations.
There's also an appendix (Mazes & Mutants?) outlining how you can
blend Labyrinth Lord and Mutant Future if you want levels to mean more
(in base MF a new level gives you a random bonus, either to hit, to
damage, or to a random attribute).
Yeah. Totally retro-awesome.
It's no Encounter Critical, of course, but what is!
>> Anonymous 06/06/08(Fri)22:14 No.1924471
>It's no Encounter Critical, of course, but what is!
Nothing. Encounter Critical rocks on toast.
Saturday, June 07, 2008
Gameblog reader and close personal friend intruder_w reads 4chan so I don't have to. He emails me everything game-related that he suspects I would find interesting. That's very kind of him, because from my vantage point 4chan seems to be about as friendly as the worst attributes of Tangency combined with the best parts of theRPGsite and fed to Something Awful's dog. But it's not all flaming dog turds. Occasionally someone like Doc Aquatic posts something rad. Today the intruder sent me this nifty exchange concerning Mutant Future and Encounter Critical:
Posted by Jeff Rients at 9:00 AM