I suppose D&D could be reinvented, repackaged, and remarketed to the world at large. To what end, though? I already go through long periods of alienation from the modern iterations of D&D and I don't think I'm the only longtime player that feels that way from time to time. What good would it be to save roleplaying if by doing so we have to transform it into something unrecognizable to the loyal fans?I wrote that in December 2005!
Privateer Press - New Hordes Previews
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