I actually update my 6 Islands Campaign blog!  It's little more than 3E whining and lame excuses, but at least I made an entry.  This conversation with Pat about getting off one's duff and running something has really made me think about the whole project.  Do elaborate settings and intricate rules actually enable the kind of play that best suits me?  The Mob War experiment has really forced me to rethink the way that I approach taking on a new campaign.  With Mob War I went from "hey, I could do a ganster game" to actually running it, all in the space of two weeks.  And Savage Worlds made that easy to accomplish.
Discovering Mausritter: OSR Adventures for Brave Little Mice
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Mausritter stands out in the crowded landscape of old-school revival games 
by shrinking the scale of heroism down to something delightfully intimate. 
Rel...

 
 
 
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