Greenhaven: A Memorable Setting for Any Fantasy RPG
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Welcome back, dear readers! I have quite a backlog of game reviews waiting
to be written, and I’m making it a goal to tackle them every week. This is
the f...
Thursday, September 28, 2006
"I want to do something cool Every Round!!!"
This item ties neatly into an ongoing discussion my current game group has been engaged in. Rodney Thompson (who I don't know from Adam) has an interesting livejournal post here where he discusses a topic near and dear to my heart: awesome-osity versus mundanity in D&D. There's an accompanying EN World thread here. I'm of two minds on this subject. On one hand I like it when game mechanics encourage freaking out, but on the other hand this sometimes feels like a crutch. With a cooperative GM you can buckle swashes without the mechanics holding your hand.
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