Now I got to get cracking on some charsheets and an adventure. My adventure idea is a two-parter. In the first part an NPC party member (the only human in the party) has just found a hot lead to get the party back to their home dimensions. Unfortunately he has subsequently gone missing. Once they find the ersthile human, the second part if following up on the lead, which involves mad science. I'd say more, but I don't want to give away my rivetting
"Ark Against Time" Submitted for DunDraCon #48
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[image: A colorful thing seems to be made of several elongated pods]
(Ark of Time)
*GM: Matt MorrisonType: RPGSystem: D&D/Arduin GrimoireEdition: 5...
I've never been to FlatCon, but perhaps I'll make it this year. Your game sounds like a blast.
ReplyDeleteIn my opinion, dwarves are funnier than halflings. I can't articulate why, though. :)
While not subject to as much of my
ReplyDeleteire as gnomes, I usually disfavor halflings
for their comedy relief value.
I think the dour straightman/drunken loon
vibe of dwarves works better. Kind of like
short Protestants.
Personally I'd vote for a flightless bird as
pilot (penguin, perhaps), and the
platypus as a SEAL. With the animal-earth
so balkanized, I'd think special forces,
skirmishers, and mercenaries would all
be prevalent.
The platypus fighter pilot thing is an RPGnet in-joke. Poster SteveD has as his avatar an anthro platypus illo from Palladium's Mutants Down Under, which, when shrunk and cropped, looks like a fighter pilot helmet with oxygen mask.
ReplyDelete