Overall, I'd say it compares quite favorably to the original map for the TSR boardgame Divine Right, which I'd peg as the best hexmap I've seen for tabletop fantasy adventures. Pity the hexes aren't numbered.
Half-Round Combat
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[image: A giant, monstrous head and arms heading from a cave to a bridge
over an underground chasm. An elven mage cast a sunlight spell to
illuminate the s...
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