Last night Dave put his "Avatars" campaign on indefinite hiatus, a move prompted by a combination of GM burnout and a need to begin prepping for the next Winter War (still 5 months away, but he plans on running a boatload of games). I for one applaud every time a GM takes a game offline before it turns sour. Why run a good thing into the ground when a break may be all that's needed to get back on track? Kudos to Dave for running this game and for getting me into this game group.
We talked about future plans. I'm going to run my "Mob War" mini-campaign next time we get together, and maybe for a few sessions after that until we used up all my material. Although Necessary Evil has been delayed again, Pat might still run a supervillains game under these rules. That would be cool. Last night after large amounts of general dicking around (which itself was pretty fun) we eventually decided to use Savage Worlds to play out a professional wrestling battle royale. What a hoot! Dave did a great job with coming up with rules adjudications on the fly. My guy, a retread of my e-fed character Kid Skull, got eleiminated pretty early in the match. Pat's wrestler, The Amish, went on to win the match after a slobberknocker ending against Jimmy "Mack Truck" Henderson. Nifty! We may do some more of this rasslin' stuff.
PoP!
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I have drawn three pieces today, and this -- with no hint of irony or
self-deprecation -- is the best of them all.
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