Eventually this will be a big ol' chart (maybe d20) that newly minted clerics roll on.
Celestial Sects
1.
SECT NAME:
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The Crimson Arbitrators
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GOD:
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Arishem the Judge, He Who Judges
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SYMBOL:
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see below
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GARB:
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red robes, white belt/girdle/sash, ridiculous cylindrical hat
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SPECIAL RULES:
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no holy symbol required, instead each 1st level cleric receives a small runic tattoo with special white ink on their right thumb which serves as their holy symbol. Upon advancing a level the cleric must get the new tatoo expanded. By third level the thumb and part of the palm are covered, by ninth the hand and forearm.
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OTHER STUFF:
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Often called upon to settle disputes.
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2.
SECT NAME:
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Order of the Seventh Eye
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GOD:
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Eson the Search, Lord of the Seventh Eye
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SYMBOL:
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hand with eye in palm
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GARB:
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robes of green and one other color, typical dark red, brown or purple; clerics of this order paint their faces with 2 additional sets of eyes, kinda like this:
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SPECIAL RULES:
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can use tridents (d6 stabbing 1 handed, d8 2 handed, throw range as hand axe), use 2 MU spells Water Breathing (as Cleric spell level 3) and Wizard Eye (as Cleric spell level 4)
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OTHER STUFF:
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temples tend to be by or under water
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3.
SECT NAME:
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Servants of the Gatherer
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GOD:
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Gammenon the Gatherer, the Golden Cyclops
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SYMBOL:
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winged eye
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GARB:
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varies from temple to temple, but lots of golden jewelry whenever possible
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SPECIAL RULES:
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can cast Web as a second level cleric spell, webs are shimmering red
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OTHER STUFF:
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clerics of this god tend to use knobby maces painted red, additionally they have access to some high tech weaponry (pistols, rifles, grenades, etc.) they totally swiped from some time-travelling Nazis
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4.
SECT NAME:
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The Measurers
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GOD:
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Hargen the Measurer, Lord of the Mountains
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SYMBOL:
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eye in a triangle or eye on a mountain
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GARB:
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green and orange robes, split cape
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SPECIAL RULES:
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none
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OTHER STUFF:
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temples on or at the foot of mountains
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5.
SECT NAME:
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The Rune Lords of Jemiah
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GOD:
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Jemiah the Analyzer
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SYMBOL:
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a series of special runes worn on a headband/tiara/crown, sometimes a blue heart
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GARB:
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greens, greys and blues, covered with nonsense runes
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SPECIAL RULES:
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gains Read Magic as a 1st level Cleric spell, usable for unlocking MU scrolls
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OTHER STUFF:
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because the Rune Lords can use but not transpose MU scrolls they are widely reviled by magic-users for their ongoing depletion of ancient magics
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6.
SECT NAME:
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Children of the Smiling Shadow
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GOD:
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Nezzar the Calculator, the Smiling Shadow
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SYMBOL:
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a handheld cube, pyramid, octahedron or dodecahedron of transparent glass, crystal, etc.
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GARB:
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black and blue robes, hooded cloaks
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SPECIAL RULES:
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may use Phantasmal Forces as cleric level 2 spell, +2 saves versus cold (becomes +4 at level 5)
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OTHER STUFF:
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According to rumor, the greatest temples of this sect are at Sarpedon’s poles
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glad to see you REMAIN on blogger
ReplyDeleteI'd be happy to roll on this. I like the use of the scroll loss problem too.
ReplyDeleteArishem the Fucking Judge is the best Celestial. There's a lot of Matter Eater Lad heat behind Oneg the Prober but it's all about the Judge.
ReplyDeleteServants of the Gatherer. Yeah!
ReplyDeleteThey'll wreck your recce.
I;m hoping for a 6
ReplyDelete