1974:
Dungeons & Dragons (original 3-volume set)
1975:
Supplement I: Greyhawk
Supplement II: Blackmoor
Strategic Review #1-5
Strategic Preview #3-6 (There was no SP #1 or 2)
1976:
Supplement III: Eldritch Wizardry
Supplement IV: Gods, Demi-Gods & Heroes
Swords & Spells
Dungeon Geomorphs Set One
Strategic Review 6-7
Dragon #1-4
These are my raw materials for my retro D&D game. Not that I have or need them all. The Strategic Preview is as rare as lips on a lizard. I've not seen a copy outside the Acaeum cover images. I also don't have Gods, Demi-Gods & Heroes. Maybe a throwdown with Thor at the end of the adventure could be fun. Swords & Spells is a set of minis rules designed to be compatible with D&D, but they are crunchier than I like and I've heard reports that they are broken anyway.
You come upon a ruined hamlet, villagers all fled or slaughtered
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It's the bowl. Someone might find it in any old shop, it is earthenware
mixed from the bones of the last shaman of Nilotte.
Whosoever eats from the bo...

The most fun I had with D&D, I had with those materials. There was a bit of a carryover with (some of?) AD&D1, but I'm not sure it would have happened if I hadn''t started with the White Box + supplements.
ReplyDeleteOne thing I remember having, which greatly added to our enjoyment, was a set of cards from Judges Guild. Here they are: Dungeon Tac Cards.
Those look cool! I love old Judges Guild stuff.
ReplyDeleteWhat I remember about them is that they actually changed the game--they included (or implied) new opportunities for tactical decisions. I also remember that the data on them was mostly compatible with Greyhawk but basically obsoleted by the AD&D1 PHB...which is unfortunate, because they made it very easy to use the weapon/armor to-hit modifiers.
ReplyDelete