Two new threads today on RPG.net featuring World of Synnibarr: Sell me on Synnibar [sic] and The Gaming Devil's Advocate. My favorite post so far (by long-time poster Lizard):
Imagine if someone thought ...
Rifts was too grim&gritty.
Gamma World too realistic.
1st Edition AD&D classes too open and free-form.
Greyhawk too coherent and plausible.
Arduin too tame and banal.
Senzar too low-powered.
Then you'd have Synnibarr.
I attempted a defense of the game, but no one directly responded to my post. I would at least have liked for someone to pointed out why they thought my analysis was wrong.
Answering Jeff Rients's twenty questions for our Krynn game
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We're still stuck in Spidernesti, so this is what I mean when talking about
"land".
*What is the deal with my cleric's religion?*
Kiri-Jolith is a goo...
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