Tuesday, February 20, 2024

A thing I need to do better

by Jon Hodgson

You know what rules? Sections of the dungeon where bigass party-wrecking monsters roam, but smaller places where the PCs can escape them.


  1. Yeah. It seems like...when I create a dungeon environment large enough for big monsters to "roam around" in, I too have a tendency to forget throwing in some nooks and crannies for adventurers.

  2. What about this? Anytime PCs search, there's a 2 in 6 chance of finding a nook, cranny, alcove, vestibule, or crawlspace nearby...