Yeah. It seems like...when I create a dungeon environment large enough for big monsters to "roam around" in, I too have a tendency to forget throwing in some nooks and crannies for adventurers.
What about this? Anytime PCs search, there's a 2 in 6 chance of finding a nook, cranny, alcove, vestibule, or crawlspace nearby...
Yeah. It seems like...when I create a dungeon environment large enough for big monsters to "roam around" in, I too have a tendency to forget throwing in some nooks and crannies for adventurers.
ReplyDeleteWhat about this? Anytime PCs search, there's a 2 in 6 chance of finding a nook, cranny, alcove, vestibule, or crawlspace nearby...
ReplyDelete