Random Vanthian Adventurers Tattoos (d100) | |
1 | A 5th dimensional leprechaun holding a tankard of ale in one hand and flipping the bird with the other. |
2 | A Beautiful Gjenie Emerging from a Bottle |
3 | A Broken Sword Captioned WE REMEMBER |
4 | A club-wielding cave primitive smashing a robodroid, captioned BRUTE FORCE |
5 | A Grey Alien Holding An Ice Cream Cone |
6 | A Grimacing Goblin Carrying an Anarchist Bomb |
7 | A Hand Where Each Fingertip Is A Creature Head: Cobra, Goat, Lion, Eagle, Dragon |
8 | A Mushroom Cloud with the Caption OVERKILL WORKS |
9 | Ace of Spiders |
10 | Amazon in Black Leather Armor Wielding Lizard-Hide Whip |
11 | An Astronaut Among the Phoenix Asteroids |
12 | Anarchy Symbol |
13 | Ankh |
14 | Bat with a Goblin Head |
15 | Battlestar Pegasus |
16 | Bee Girl Stinging an Orc |
17 | BEEBLEBROX FOR GOD-EMPEROR |
18 | BLOOD & GLORY in classic Klengon, slightly misspelled |
19 | Bottle of Saurian Brandy |
20 | Bozo the Clown as a balrog |
21 | Butterfly with Dracula Head |
22 | Centaur that is Part-Fembot, Part-Motorcycle |
23 | Chainsaw Sword with ABSLOM DAAK FAN CLUB on blade. |
24 | Chess Knight |
25 | Clock Face Showing that it is 13 O’Clock |
26 | Cobra |
27 | Colonial Warrior Insignia |
28 | Cosmic Starchild |
29 | Crossed Swords |
30 | Cyclops/Satyr with a Unicorn Horn |
31 | Denebian Slime Devil |
32 | Devil Girl in a Skimpy Maid Uniform |
33 | Devil in a Three Piece Suit Carrying a Briefcase |
34 | Earth Directorate Flag |
35 | Eightball |
36 | Eightfold Arrow of Chaos |
37 | Eye of Horus |
38 | Eyeball with a Fiery Comet Tail |
39 | Eyeball with Batwings |
40 | Flying Saucer |
41 | Frothy Mug of Ale |
42 | Godzilla Arising From the Sea |
43 | Gremlin Smoking a Cigar and Holding a Sawed-Off Shotgun |
44 | Griffon |
45 | Grim Reaper on a Surfboard |
46 | Hammerhead Shark |
47 | Hooded Executioner with Bloody Axe |
48 | Hourglass Gripped by Skeletal Hand |
49 | Hula Girl with Medusa Hair |
50 | Infinity Symbol |
51 | KEEP ON TRUCKIN’ with the Usual Art |
52 | Kraken Attacking a Castle |
53 | Martini with Tiny Skull Instead of Olive Captioned IT’S ALWAYS 1700 SOMEWHERE |
54 | Mermaid with Skull Face |
55 | Mime Impaled on Stake |
56 | Mirror Ball Captioned DISCO LIVES |
57 | Mushrooms Growing from a Skull with the Cryptic Caption LIFE OMEN |
58 | Open Treasure Chest Full of Jewels Captioned LOOT FIRST, ASK QUESTIONS LATER |
59 | Orc Jester |
60 | Pair of Numbered Dodecahedrons |
61 | Peace Symbol |
62 | Pennyfarthing Bicycle with the Number 666 Imposed over the Larger Wheel |
63 | Pentagram |
64 | Pyramid on the Back of a MegaTurtle |
65 | Radiation Symbol |
66 | Rebel Alliance Starbird |
67 | Remember Alderaan on a Banner |
68 | Ringed Planet |
69 | Sabretooth Tiger with Caption I HATE MONDAYS |
70 | Scorpion |
71 | Scuttling Crab Captioned with Short Word in an Unknown Alien Script |
72 | Serpent Entwining a Black-Bladed Dagger |
73 | Sigil of the Galactic Psi Knights |
74 | Skeleton Playing Pinball |
75 | Skull & Crossbones |
76 | Skull with Batwings |
77 | Smiling, gap-toothed lad captioned WHAT, ME WORRY? |
78 | Snail But Its Shell is a Spiral Galaxy |
79 | Space Amoeba Engulfing a Planet |
80 | Spiral Galaxy |
81 | Stylized Atom |
82 | Teddy Bear Holding a .38 Special |
83 | The First Hundred Thousand Digits of Pi in Nearly Microscopic Numbers |
84 | The Formula e^iπ+1=0 |
85 | The God Huron Smiting a Smog Monster |
86 | The Hook and Cross, enigmatic sigil of the Cult of the Azure Clam |
87 | The Letter Omega |
88 | The Magic Word MWOWM in Gothic Letters |
89 | Three Crucified Robodroids |
90 | Two Planets Colliding |
91 | Tyrannosaurus |
92 | Unicorn |
93 | Unicursal Hexagram |
94 | Vorpal Bunny with Blood Dripping From Fangs |
95 | Vulkin Centaur Armed with a Phasic Rifle |
96 | Vulkinian IDIC Symbol |
97 | Winged Dragon |
98 | Wizard Giving Two Thumbs Up |
99 | Wooky Bodhisattva in Lotus Position with Third Eye Open |
100 | Yin Yang |
Sunday, October 30, 2022
Tuesday, October 25, 2022
just wanted to save this old twitter thread
Spent the today & yesterday learning the Reacting To The Past curriculum, basically What If College Was Roleplaying Games. Good stuff. But at the final Q&A I saw a lot of the newbies asking the same sort of misguided questions that people ask before they DM the first time.
A ton of questions came from a place of fear--fear of failure. They wanted to be in total control of the game and everything to go perfectly the first time they tried it. This is exactly the route to psyching yourself out of running a game.
You've got to leave some loosey-gooseyness in your game and you've got to risk something. It's okay if the first try flops. It's okay if the players run roughshod for part of the game. We learn by doing, not by planning for all contingencies before we act.
I'll admit that I'm lucky in that I started young and was too stupid to know how much I sucked at DMing at first. For adults, the second game is often a bigger challenge then the first, because session 1 inevitably falls short.
So you blame yourself and feel embarrassed and drop the whole project. It's okay to feel those feelings, but you've got to push through and try again. You can do it. It just feels weird because of weird social pressures that have nothing to do with you.
Saturday, October 22, 2022
Phantastic!
So I was poking around Moby Games, looking at old Commodore 64 games, as I am wont to do from time to time. Today I was checking out Phantasie II. I never played this one back in the day. The only SSI titles I was into were Wizard's Crown and Curse of the Azure Bonds. But Phantasie II is part of the ecosystem of importable character games, so I have some curiosity about it. Overall, I mostly played Ultima III & IV, the first couple of Bard's Tales and the first Might & Magic. I just plain missed Phantasie series.
But I wanted to show you a screenshot I stumbled across. I think it nicely illustrates a couple of small but important points about play.
I wonder how many people named their CRPG wizards Fizzban back in the day. |
This is a top down dungeon exploration view, which I am not normally a fan of in CRPGs. I generally prefer 3D first-person view when computer dungeoneering.
But what I want to talk about here is the text. "Fizzban hears monsters. Go back?"
What's happening here is important. The party is given an opportunity to engage the monsters or not. Player agency is a critical component of play. But equally important in this moment is the principle of information control. The DM needs to give enough information to the players to make a choice. However, that doesn't mean the DM is under any obligation to give the players all the information. "Fizzban hears monsters" may be a little sparse for tabletop play, but the principle behind it is sound.
After all, what do monsters in general sound like? (For a cool example of the different sounds monsters can make, go to youtube and watch some clips of the old Atari 2600 game Crypts of Chaos. I quite like the sound effect used by the one-eyed slimes.) But the point remains that the DM doesn't say "You hear 14 orcs with glaives and one orc sergeant in platemail with a broadsword and mace in the next room." Players get to make a choice based upon best available information, not a complete snapshot of the situation. Sometimes that info is inadequate or just plain wrong. But you have to make a choice anyway. Nobody said adventuring was easy.