One could fairly easily adapt this in a table to determine the result of 2d6 with a single six-sided die, you just need a second roll for the numbers with two possible outcomes, weighted to the probability of each possible result on a 2d6 roll. So let's say you roll a "1" (result 2 or 6), you then throw the die again and on the result of 1 to 5, you treat the result as a 6 on the 2d6, on a roll of a 6, you treat it as a 2.
The result of "3" should read "4 or 10". You have 9 on there twice.
ReplyDeleteOh, dang. Good catch!
DeleteOk, but probably not particularly useful.
ReplyDeleteOne could fairly easily adapt this in a table to determine the result of 2d6 with a single six-sided die, you just need a second roll for the numbers with two possible outcomes, weighted to the probability of each possible result on a 2d6 roll. So let's say you roll a "1" (result 2 or 6), you then throw the die again and on the result of 1 to 5, you treat the result as a 6 on the 2d6, on a roll of a 6, you treat it as a 2.
ReplyDeleteRoll 2nd roll result
1 1-5 6
6 2
2 1-4 5
5-6 3
3 1-3 4
4-6 10
4 - 7
5 1-5 8
6 12
6 1-4 9
5-6 11
LOL
ReplyDeleteI don't get it?
ReplyDeleteI'm not sure there's anything to get.
DeleteThere is actually a more interesting way:
ReplyDeleteRoll Result
7.............1
2 or 8........2
3 or 9........3
4 or 10.......4
5 or 11.......5
6 or 12.......6