You see on the best-lit face that large island in the middle of a hex of light blue sea? Check out the adjacent hex to the upper left with the mountain chains and small peninsula near the smaller island. That hex is where my Wilderlands style sandbox is located.
Where did you get that "globe?" I've never seen anything like it. 20 sides?
ReplyDeleteIf you google for something along the lines of "isomorphic polyhedral map" or something you can find maps like that. Just print them on cardstock, cut and glue, and voila!
ReplyDeleteI'm guessing that's what Jeff did.
I remember the old World Builder's Guidebook came with a pad of various hex map designs, one of which was a global map divided into twenty triangles. If you cut it out, you could glue it together to form a twenty-sided globe.
ReplyDeleteDavid Duncan has a really good fantasy series set on a polygonal-shaped world, with one "hex side" fighting against another. And Jack Chalker's "Well World" series featured an artificial world divided up into hexes, each of which was populated by a different sentient species and each of which had its own gravity, weather system, and "tech level" enforced.
ReplyDeleteNot that that's what the global die here is supposed to be, but that's what it made me think of.
What's the yellow book in the upper lefthand corner of the first photo? "Something-or-other Opuscule"
ReplyDeleteJames: That's a printed and stapled copy of Christian Conkle's fantastic illustrated Opponent Opuscule for Encounter Critical. Check it out at the EC Yahoo Group (Files > Game Aids & Resources)!
ReplyDeleteI made the globe by starting with a standard Trav planet map. I'm pretty sure I got the one I started with at Bill's Classic Traveller. When I cut out the plaet I left tabs on every exterior edge so I could glue them together.
ReplyDeleteAnd Max is right, the Opponent Opuscule rocks on toast.
Very neat. I've found a lot of templates, but none that I really like. Which did you use?
ReplyDeleteThis is awesome.
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