Dungeon Maps I 1-5 - Great old JG maps you can swipe for your own use. (Click on the thumbnails for larger versions.)
Dogma! - "fast and furious (and very silly) D&D variant" Can someone with Perl on their machine confirm that the dungeon generator here is the real deal?
Hall of Belated Fame - Overlooked computer games of yore, some available for download.
The 9 Most Badass Bible Verses - Omits the passage quoted in Pulp Fiction, but still rad.
Lothar of the Hill People - Anyone else hear the rumour that this sketch is named after Mike Myers's favorite D&D character?
I also have heard this about Lothar.
ReplyDeleteTHe pulp fiction quote doesn´t really exist
ReplyDeleteWhy should that bar it from an article in Cracked?
ReplyDeleteThe pulp fiction quote _sort of_ exists, it's just that the Quentin Tarantino Version (QTV) of the passage is about 15 times longer than the less-badass King James Version (KJV) passage.
ReplyDeleteAnd yeah, I've heard that about Lothar as well.
... and speaking of nonexistent Bible verses, kudos to alluding to the very best one, ever, in your post title ;)
ReplyDeleteI tried the Dogma generators, and they do indeed seem to do what they claim.
ReplyDeleteI'm still working on getting that Perl stuff going, but I'm looking forward to those generators.
ReplyDeleteOn Dogma: I'm always very happy to see D&D stats rolled straight, without training wheels or water wings. I'm not sure if anyone noticed (you'd have to be REALLY bored to), but the math in E.C. is very carefully designed around honestly-rolled stats, in a way that is goodhearted but soft-headed).
Actually, the quote is originally from an old Sonny Chiba movie from the seventies called Karate Kiba or The Bodyguard.
ReplyDeleteFirst time of have commented, this is one of my favorite blogs.
Yeah, Tarantino often cites the Chiba films as a source for the quote (and others point out the Modesty Blaise connection, which is more conceptual and less literal). But again, the actual Bible quote does contain the germ of the thing.
ReplyDeleteFinally got that Perl thing going, disappointed to discover that the dungeon generator doesn't actually whole levels :(
ReplyDeleteTo be fair, there's nothing on the Dogma page that implies it does; I just got this joyful image in my head and set myself up for disappointment.
Couldn't get the character generator to work, either way. Me am too cave-mannish for techy things.
This is the best dungeon generator I've ever seen.
ReplyDeletehttp://www.aarg.net/~minam/dungeon.cgi
Jamis Buck has done some wonderful work on his generators. I used his NPC generator more than once in my 3e campaign. But a generator that produces results from the tables in the 1st edition DMG is a whole different level of awesome.
ReplyDeleteThe Jamis Buck one is a favorite of mine too, infamous jum. I'm also fond of the one at Gozzy because it can do round/oval/octagonal rooms and whatnot (the output isn't as clean/useful as Bucks, but the visual variety is greater, so it's a tradeoff). Heck, I once used a printout of a Doom level created with SLIGE as a random dungeon ...
ReplyDeleteTo those that can find a use for that Perl script-thingy: I salute you. I draw maps more easily at the kitchen table than at the computer desk, but that's probably more a function of how cramped my computer desk is, so I'll call it all my fault and go back to the Gozzy and Buck ;)
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ReplyDeleteHahahaah!
ReplyDeleteToo f#$king funny!
Rock on!
As the author of the dungeon generator I can confirm it does what it says! What do you think - I put up a random text file and just claimed it did that???! :)
ReplyDeleteIt is designed for use as-you-play rather than to generate a whole dungeon in advance. I used it for playing D&D solo (is that a new definition of "loser"?!)
I got bored typing in the monster tables about 7 years ago and haven't changed it since. But it will do most everything from Appendix A plus Monster Manual I treasure tables, dice rolling and a few other bits.