Friday, September 29, 2006
once again: 5 links
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Flow in Games - a master's thesis tackling fun in video games, but I think it could be applicable to the tabletop The original Sorcerer...
2 comments:
Thursday, September 28, 2006
How to Awesome-Up Your Players
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In the previous post I wrote that "[w]ith a cooperative GM you can buckle swashes without the mechanics holding your hand." It oc...
40 comments:
"I want to do something cool Every Round!!!"
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This item ties neatly into an ongoing discussion my current game group has been engaged in. Rodney Thompson (who I don't know from Adam...
cool session
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Last night's World of Alidor session was full of awesome. We beat down some robots while standing on a giant metal cube that was tumbl...
Wednesday, September 27, 2006
Thomas Edison cover image
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Seems someone took his sobriquet "The Wizard of Menlo Park" a little too seriously. The funny thing is, if you were to crop out th...
3 comments:
Well, poo.
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I'm not going to FlatCon after all. My con budget just got wiped out by the arrival of an unexpected bill, an unexpected delinquent bi...
2 comments:
Tuesday, September 26, 2006
FlatCon approacheth
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This weekend I'll be visiting FlatCon in Bloomington, Illinois for at least a few hours. It's a small, newish con run with a lot o...
1 comment:
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