tag:blogger.com,1999:blog-7652921.post7549094970750536214..comments2024-03-27T22:32:17.055-05:00Comments on Jeffs Gameblog: Dang it. Who blogged about 10' corridors?Jeff Rientshttp://www.blogger.com/profile/17493878980535235896noreply@blogger.comBlogger23125tag:blogger.com,1999:blog-7652921.post-87649102092893383932012-02-04T11:40:02.153-06:002012-02-04T11:40:02.153-06:00"I'm pretty sure someone this weekend blo..."I'm pretty sure someone this weekend blogged about how in the 1st edition DMG section on minis Gygax makes it clear that 3 figures should be able to fit abreast in a 10' corridor..."<br /><br />I bet you're thinking of my good buddy Paul who wrote that the day prior to your post here (after a run of module A1): <a href="http://blog.binkystick.com/2012/01/30/fighting-shoulder-to-shoulder/" rel="nofollow">http://blog.binkystick.com/2012/01/30/fighting-shoulder-to-shoulder/</a><br /><br />And I always like to remind folks that the rule first popped up in OD&D, Vol-3 (underlined on p. 12), with the details on space-per-weapon initially appearing in the Sup-I <i>Greyhawk</i> expansion, p. 15.Deltahttps://www.blogger.com/profile/00705402326320853684noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-44248514251597745202012-02-01T11:41:43.441-06:002012-02-01T11:41:43.441-06:00I always figured that it was two abreast when expl...I always figured that it was two abreast when exploring a 10' wide corridor, but you can wedge three abreast during combat if you use thrusting weapons like spears (creating a shield wall as seen in 300). I thought I read it in the 1E DMG, but I'm not sure.longcoat000https://www.blogger.com/profile/07611948868844634924noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-57043053884189911552012-02-01T09:36:27.883-06:002012-02-01T09:36:27.883-06:00Welcome to the fabulous world of the metric-system...Welcome to the fabulous world of the metric-system! <br /><br />Always was afraid to ask:<br />How many (dry) ounces does a liquid ounce of water weigh?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7652921.post-89761653816586612202012-02-01T00:52:47.555-06:002012-02-01T00:52:47.555-06:00I think I'd use the Generic Fumble table as an...I think I'd use the Generic Fumble table as an entry on a wandering monster chart. I always have several non-monster events on my wandering monster tables.migellitohttps://www.blogger.com/profile/17106614212764056058noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-54527807923821168732012-01-31T21:33:09.392-06:002012-01-31T21:33:09.392-06:00Generic, for people who don't need a lot of ru...Generic, for people who don't need a lot of rules:<br /><br />1) Torch dropped for no good reason.<br />2) Stumble and break nose on flagstone.<br />3) Nasty spores infect the rations.<br />4) Hip-deep in guano.<br />5) One of your flasks or bottles breaks and leaks through.<br />6) A boot dies. Got a replacement?<br />7) You drop it. Loud, loud clang. Like a dinner bell.<br />8) Cloak gets tangled in someone's weapon.<br />9) Spilled backpack.<br />10) As you stagger, your coins roll out in every direction.<br />11) Mishandled torch sets someone's Typical Fantasy Hair/Beard on fire.<br />12) You stumble over an imaginary unseen deceased turtle. Have a good laugh, dust yourself off, and get back out there. Lucky thing this system doesn't have lethal fumbles, eh?Uncle Matthttps://www.blogger.com/profile/02372568503602699725noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-27898022411206280552012-01-31T18:22:06.501-06:002012-01-31T18:22:06.501-06:00I think I have a non-combat fumble table. I never ...I think I have a non-combat fumble table. I never used it. Too brutal. Although I should get because one character is trying to dual-wield flails. I think I have a random table that can determine how many people fit through a doorway too and a chart for occupying space.Hipster DMhttps://www.blogger.com/profile/02394354430150083497noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-55455593865480306552012-01-31T16:34:41.512-06:002012-01-31T16:34:41.512-06:00It's for magic items. :-)It's for magic items. :-)Necropraxishttps://www.blogger.com/profile/12716340801054739658noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-38113145014808551192012-01-31T16:31:26.918-06:002012-01-31T16:31:26.918-06:00I should point out how this situation is just one ...<i>I should point out how this situation is just one of many rules where half the info you need is in the DMG and the other half is in the PHB</i><br /><br />I assume this is first edition. I could never figure out what the <i>AD&D2 DMG</i> was for.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-70781845744867003042012-01-31T15:22:10.322-06:002012-01-31T15:22:10.322-06:00Just found a photo from Dr Holmes' book Fantas...Just found a photo from Dr Holmes' book <a href="http://roleplay-geek.blogspot.com/2012/01/3-abreast-in-10-corridor-photographic.html" rel="nofollow">Fantasy Role Playing Games</a> which seems to support this.Tony Bro001https://www.blogger.com/profile/18402548073906815503noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-71134840702395105732012-01-31T14:44:13.606-06:002012-01-31T14:44:13.606-06:00I mentioned it in passing a day or two ago, when t...I mentioned it in passing a day or two ago, when talking about the 15 minute work day.Greyhawk Grognardhttps://www.blogger.com/profile/13929743865700766901noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-28521600218909313382012-01-31T14:38:25.334-06:002012-01-31T14:38:25.334-06:00My rambling reply got too long so I just put it he...My rambling reply got too long so I just put it here: <br /><br />http://1d30.wordpress.com/2012/01/31/figures-per-rank-in-a-10-hallway/Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7652921.post-29896740213026784192012-01-31T13:55:21.750-06:002012-01-31T13:55:21.750-06:00Here's mine:
http://coffeeanalog.blogspot.com...Here's mine:<br /><br />http://coffeeanalog.blogspot.com/2012/01/random-table-for-jeff.html<br /><br />Note: I did this before I read the one from Lasgunpacker, so if there are similarities, it's just a coincidence.Will Douglashttps://www.blogger.com/profile/06379173017869751088noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-85098419685088902932012-01-31T13:37:06.208-06:002012-01-31T13:37:06.208-06:00In the copy of the adventure I own, it's said ...In the copy of the adventure I own, it's said at page 4 (in the section "Preparation for the use of this module"): <br /><br />"[...] In a standard 10' wide corridor, the most common arrangement is two adventurers side by side in each rank, although three characters could operate together in a single rank if all of their weapons were short and easily wielded (daggers or small axes, for intstance)."Carlos de la Cruzhttps://www.blogger.com/profile/03690214566897052351noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-61837259041124380152012-01-31T13:31:51.465-06:002012-01-31T13:31:51.465-06:00I've had the pleasure of LARPing indoors with ...I've had the pleasure of LARPing indoors with blunt weapons. You can fit a hell of a lot of people in a 10' space. I've seen a doorway filled with polearms as people tried to fight their way through. Of course no one was really being killed or set on fire so they were trying maneuvers people who'd like to live might pass on.<br /><br />Armed with thrusting weapons I'd allow 3 or 4 in a 10' wide rank, there just wouldn't be any positive AC adjustments to Ac for dexterity.<br />Two handed swords are also pretty darned good thrusting weapons as they do have a point.JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-89331414818269538402012-01-31T13:26:59.795-06:002012-01-31T13:26:59.795-06:00A stab at a non-combat fumble table.A stab at a <a href="http://lasgunpacker.blogspot.com/2012/01/non-combat-fumbles.html" rel="nofollow">non-combat fumble table</a>.Lasgunpackerhttps://www.blogger.com/profile/13529298072677726064noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-59489116103597917232012-01-31T13:12:17.577-06:002012-01-31T13:12:17.577-06:00"I'm pretty sure someone this weekend blo..."I'm pretty sure someone this weekend blogged about how in the 1st edition DMG section on minis Gygax makes it clear that 3 figures should be able to fit abreast in a 10' corridor. "<br /><br />You're probably thinking of this:<br /><a href="http://blog.binkystick.com/2012/01/30/fighting-shoulder-to-shoulder/" rel="nofollow">http://blog.binkystick.com/2012/01/30/fighting-shoulder-to-shoulder/</a>Guy Fullertonhttps://www.blogger.com/profile/12034114718540912559noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-23968495217777437612012-01-31T12:45:16.893-06:002012-01-31T12:45:16.893-06:00Jeff, when would you apply non-combat fumbles? Co...Jeff, when would you apply non-combat fumbles? Combat fumbles are easily applied when someone rolls a 1, or fails to hit when doing some sort of complicated move, but generally people are not rolling during non-combat, and they are not usually doing things which easily suggest the sort of complication to introduce. <br /><br />Maybe just randomly, like wandering monsters? Make a roll every x turns [modified by various factors like terrain, lighting], and on a successful roll, consult chart for a complication.... hmm.Lasgunpackerhttps://www.blogger.com/profile/13529298072677726064noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-91934001874123490462012-01-31T11:34:37.540-06:002012-01-31T11:34:37.540-06:00check out this new Xbox 720 news
http://randinfoom...check out this new Xbox 720 news<br />http://randinfoom.blogspot.com/2012/01/xbox-720.htmlAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7652921.post-277835140241063242012-01-31T11:20:30.235-06:002012-01-31T11:20:30.235-06:00I should point out I made superior psionics rules ...I should point out I made <b>superior</b> psionics rules in the first edition style that aren't spread out everywhere.<br /><br /><a href="http://hackslashmaster.blogspot.com/2010/09/psionics.html" rel="nofollow">psionics</a>-Chttps://www.blogger.com/profile/02331863932906631618noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-7128754116302099922012-01-31T11:18:16.209-06:002012-01-31T11:18:16.209-06:00I always just use the rule that 2 can fight in a 1...I always just use the rule that 2 can fight in a 10' corridor. We never pay attention to two-handed swords - or daggers for that matter. Maybe I should start paying attention!<br /><br />Carlos - interesting. I never noticed that.Georgehttps://www.blogger.com/profile/04132556436493370782noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-15044530734388797222012-01-31T11:17:19.479-06:002012-01-31T11:17:19.479-06:00Try some practical experiments. Stand a bunch of g...Try some practical experiments. Stand a bunch of guys between two tapes ten feet apart with bits of wood the lengths of various weapons and see how long it takes to hit each other when waving them about. Two people with cut and thrust weapons like long swords seems fair, three if using spears.Davehttps://www.blogger.com/profile/04631136220399968633noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-78630748145932805602012-01-31T10:59:28.182-06:002012-01-31T10:59:28.182-06:00In the adventure "In search of the Unknown&qu...In the adventure "In search of the Unknown" it's said three PC can fit in a 10' corridor if they use weapons like daggers and hand axes. I just read it yesterday :DCarlos de la Cruzhttps://www.blogger.com/profile/03690214566897052351noreply@blogger.comtag:blogger.com,1999:blog-7652921.post-33390847042999111022012-01-31T10:49:33.930-06:002012-01-31T10:49:33.930-06:00If you wield a two-handed sword you take up the wh...<i>If you wield a two-handed sword you take up the whole dang rank by yourself. </i><br /><br />There's the fumble chart you really need: "What happens to the guy next to the barbarian with the two handed sword"Jerhttps://www.blogger.com/profile/10060430253113856206noreply@blogger.com